################################################
#	Tech mod events 1 500 000 series
#
# 1500003-09 Difficulty level events
#
# Hoi1 CORE(mod-Phoneix)1960
#
#Tweaked event 1500340 for BM's New Spanish leaders.Sleepleader Tweak
#
##################################################
# Difficulty level events 1500003
# GER
##################################################

event = { 

id = 1500003
random = no 
country = GER 
trigger = { 
		ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -200 }
command = { type = industry which = 559 value = -6 } # Essen
command = { type = setflag  which = ger_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -400 }
command = { type = industry which = 559 value = -6 } # Essen
command = { type = industry which = 602 value = -5 } # Berlin
command = { type = setflag  which = ger_hard }
command = { type = trigger  which = 1400031 }
command = { type = trigger  which = 1400032 }
command = { type = trigger  which = 1400033 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500062 } # Sleep locker
command = { type = dissent value = 10 }
}

}
##################################################
# Difficulty level programmer
# USA
##################################################

event = { 

id = 1500004
random = no 
country = USA 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -50 }
command = { type = industry which = 187 value = -4 }
command = { type = industry which = 188 value = -3 }
command = { type = setflag  which = usa_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -20000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -20000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -50 }
command = { type = industry which = 187 value = -6 }
command = { type = industry which = 188 value = -5 }
command = { type = industry which = 177 value = -5 }
command = { type = setflag  which = usa_hard }
command = { type = trigger  which = 1400034 }
command = { type = trigger  which = 1400035 }
command = { type = trigger  which = 1400036 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500158 } # Sleep locker
command = { type = dissent value = 10 }
}

}
##################################################
# Difficulty level programmer
# UK
##################################################

event = { 

id = 1500005
random = no 
country = ENG 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 489 value = -2 } # Manchester
command = { type = industry which = 499 value = -3 } # London
command = { type = setflag  which = uk_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -20000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 489 value = -5 } # Manchester
command = { type = industry which = 499 value = -6 } # London
command = { type = setflag  which = uk_hard }
command = { type = trigger  which = 1400037 }
command = { type = trigger  which = 1400038 }
command = { type = trigger  which = 1400039 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500154 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# USSR
##################################################

event = { 

id = 1500006
random = no 
country = SOV 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -2000 }
command = { type = industry which = 788 value = -4 } # Leningrad
command = { type = industry which = 1225 value = -4 } # Stalingrad
command = { type = setflag  which = sov_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -20000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -2000 }
command = { type = industry which = 846 value = -5 } # Moscow
command = { type = industry which = 788 value = -4 } # Leningrad
command = { type = industry which = 1225 value = -4 } # Stalingrad
command = { type = setflag  which = sov_hard }
command = { type = trigger  which = 1400040 }
command = { type = trigger  which = 1400041 }
command = { type = trigger  which = 1400042 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500138 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# Italy
##################################################

event = { 

id = 1500007
random = no 
country = ITA 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -2000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 908 value = -5 } # Rome
command = { type = setflag  which = ita_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -2000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 908 value = -6 } # Rome
command = { type = setflag  which = ita_hard }
command = { type = trigger  which = 1400043 }
command = { type = trigger  which = 1400044 }
command = { type = trigger  which = 1400045 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500082 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# France
##################################################

event = { 

id = 1500008
random = no 
country = FRA 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -15000 }
command = { type = oilpool value = -8000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -8000 }
command = { type = supplies value = -8000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 527 value = -5 } # Paris
command = { type = setflag  which = fra_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 527 value = -5 } # Paris
command = { type = setflag  which = fra_hard }
command = { type = trigger  which = 1400046 }
command = { type = trigger  which = 1400047 }
command = { type = trigger  which = 1400048 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500060 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# Japan
##################################################

event = { 

id = 1500009
random = no 
country = JAP 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -15000 }
command = { type = oilpool value = -4000 }
command = { type = steelpool value = -15000 }
command = { type = rubberpool value = -4000 }
command = { type = supplies value = -8000 }
command = { type = manpowerpool  value = -30 }
command = { type = industry which = 1822 value = -5 } # Tokyo
command = { type = setflag  which = jap_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -30 }
command = { type = industry which = 1822 value = -6 } # Tokyo
command = { type = setflag  which = jap_hard }
command = { type = trigger  which = 1400049 }
command = { type = trigger  which = 1400050 }
command = { type = trigger  which = 1400051 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500084 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##########################
# CORE startup events (1500011-1500166)
# AI root tech attaching
# human player lock tech attaching
#
##########################



event = { 
	id = 1500011
	random = no
	country = ALB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500012 } # Sleep human event
	}
}

event = { 
	id = 1500012
	random = no
	country = ALB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500013
	random = no
	country = ARG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500014 } # Sleep human event
	}
}

event = { 
	id = 1500014
	random = no
	country = ARG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500015
	random = no
	country = AUS
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500016 } # Sleep human event
	}
}

event = { 
	id = 1500016
	random = no
	country = AUS

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500017
	random = no
	country = AST
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500018 } # Sleep human event
	}
}

event = { 
	id = 1500018
	random = no
	country = AST

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500019
	random = no
	country = BEL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500020 } # Sleep human event
	}
}

event = { 
	id = 1500020
	random = no
	country = BEL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500021
	random = no
	country = BHU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500022 } # Sleep human event
	}
}

event = { 
	id = 1500022
	random = no
	country = BHU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500023
	random = no
	country = BOL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500024 } # Sleep human event
	}
}

event = { 
	id = 1500024
	random = no
	country = BOL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500025
	random = no
	country = BRA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500026 } # Sleep human event
	}
}

event = { 
	id = 1500026
	random = no
	country = BRA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500027
	random = no
	country = BUL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500028 } # Sleep human event
	}
}

event = { 
	id = 1500028
	random = no
	country = BUL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500029
	random = no
	country = CAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500030 } # Sleep human event
	}
}

event = { 
	id = 1500030
	random = no
	country = CAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500031
	random = no
	country = CHL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500032 } # Sleep human event
	}
}

event = { 
	id = 1500032
	random = no
	country = CHL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500033
	random = no
	country = CHI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500034 } # Sleep human event
	}
}

event = { 
	id = 1500034
	random = no
	country = CHI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500035
	random = no
	country = COL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500036 } # Sleep human event
	}
}

event = { 
	id = 1500036
	random = no
	country = COL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500037
	random = no
	country = CHC
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500038 } # Sleep human event
	}
}

event = { 
	id = 1500038
	random = no
	country = CHC

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500039
	random = no
	country = COS
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500040 } # Sleep human event
	}
}

event = { 
	id = 1500040
	random = no
	country = COS

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500041
	random = no
	country = CUB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500042 } # Sleep human event
	}
}

event = { 
	id = 1500042
	random = no
	country = CUB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500043
	random = no
	country = CZE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500044 } # Sleep human event
	}
}

event = { 
	id = 1500044
	random = no
	country = CZE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500045
	random = no
	country = DEN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500046 } # Sleep human event
	}
}

event = { 
	id = 1500046
	random = no
	country = DEN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500047
	random = no
	country = DOM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500048 } # Sleep human event
	}
}

event = { 
	id = 1500048
	random = no
	country = DOM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500049
	random = no
	country = ECU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500050 } # Sleep human event
	}
}

event = { 
	id = 1500050
	random = no
	country = ECU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500051
	random = no
	country = EGY
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500052 } # Sleep human event
	}
}

event = { 
	id = 1500052
	random = no
	country = EGY

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500053
	random = no
	country = EST
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500054 } # Sleep human event
	}
}

event = { 
	id = 1500054
	random = no
	country = EST

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500055
	random = no
	country = ETH
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500056 } # Sleep human event
	}
}

event = { 
	id = 1500056
	random = no
	country = ETH

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500057
	random = no
	country = FIN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500058 } # Sleep human event
	}
}

event = { 
	id = 1500058
	random = no
	country = FIN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500059
	random = no
	country = FRA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500060 } # Sleep human event
	}
}

event = { 
	id = 1500060
	random = no
	country = FRA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500061
	random = no
	country = GER
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500062 } # Sleep human event
	}
}

event = { 
	id = 1500062
	random = no
	country = GER

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500063
	random = no
	country = GRE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500064 } # Sleep human event
	}
}

event = { 
	id = 1500064
	random = no
	country = GRE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500065
	random = no
	country = GUA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500066 } # Sleep human event
	}
}

event = { 
	id = 1500066
	random = no
	country = GUA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500067
	random = no
	country = HAI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500068 } # Sleep human event
	}
}

event = { 
	id = 1500068
	random = no
	country = HAI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500069
	random = no
	country = HOL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500070 } # Sleep human event
	}
}

event = { 
	id = 1500070
	random = no
	country = HOL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500071
	random = no
	country = HON
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500072 } # Sleep human event
	}
}

event = { 
	id = 1500072
	random = no
	country = HON

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500073
	random = no
	country = HUN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500074 } # Sleep human event
	}
}

event = { 
	id = 1500074
	random = no
	country = HUN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500075
	random = no
	country = U03
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500076 } # Sleep human event
	}
}

event = { 
	id = 1500076
	random = no
	country = U03

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500077
	random = no
	country = IRE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500078 } # Sleep human event
	}
}

event = { 
	id = 1500078
	random = no
	country = IRE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500079
	random = no
	country = IRQ
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500080 } # Sleep human event
	}
}

event = { 
	id = 1500080
	random = no
	country = IRQ

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500081
	random = no
	country = ITA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500082 } # Sleep human event
	}
}

event = { 
	id = 1500082
	random = no
	country = ITA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500083
	random = no
	country = JAP
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = gain_tech which = 4301 } # converison
	command = { type = gain_tech which = 4302 } # conversion
	command = { type = gain_tech which = 4303 } # conversion
	command = { type = sleepevent which = 1500084 } # Sleep human event
	command = { type = sleepevent which = 952003 } # CHC uprising
	command = { type = sleepevent which = 952004 } # CHC uprising
	command = { type = sleepevent which = 952005 } # CHC uprising
	command = { type = sleepevent which = 952006 } # CHC uprising
	command = { type = sleepevent which = 952007 } # CHC uprising
	command = { type = sleepevent which = 952008 } # CHC uprising
	command = { type = sleepevent which = 952009 } # CHC uprising
	command = { type = sleepevent which = 952010 } # CHC uprising
	command = { type = sleepevent which = 952011 } # CHC uprising
	command = { type = sleepevent which = 952012 } # CHC uprising
	command = { type = sleepevent which = 952013 } # CHC uprising
	command = { type = sleepevent which = 952014 } # CHC uprising
	command = { type = sleepevent which = 952015 } # CHC uprising
	command = { type = sleepevent which = 952016 } # CHC uprising
	command = { type = sleepevent which = 952017 } # CHC uprising
	command = { type = sleepevent which = 952018 } # CHC uprising
	command = { type = sleepevent which = 952019 } # CHC uprising
	command = { type = sleepevent which = 952020 } # CHC uprising
	command = { type = sleepevent which = 952021 } # CHC uprising
	command = { type = sleepevent which = 952022 } # CHC uprising
	command = { type = sleepevent which = 952023 } # CHC uprising
	command = { type = sleepevent which = 952024 } # CHC uprising
	command = { type = sleepevent which = 952025 } # CHC uprising
	command = { type = sleepevent which = 952026 } # CHC uprising
	command = { type = sleepevent which = 952027 } # CHC uprising
	command = { type = sleepevent which = 952028 } # CHC uprising
	command = { type = sleepevent which = 952029 } # CHC uprising
	command = { type = sleepevent which = 952030 } # CHC uprising
	command = { type = sleepevent which = 952031 } # CHC uprising
	command = { type = sleepevent which = 952032 } # CHC uprising
	}
}

event = { 
	id = 1500084
	random = no
	country = JAP

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500085
	random = no
	country = LAT
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500086 } # Sleep human event
	}
}

event = { 
	id = 1500086
	random = no
	country = LAT

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500087
	random = no
	country = LEB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500088 } # Sleep human event
	}
}

event = { 
	id = 1500088
	random = no
	country = LEB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500089
	random = no
	country = LIB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500090 } # Sleep human event
	}
}

event = { 
	id = 1500090
	random = no
	country = LIB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500091
	random = no
	country = LIT
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500092 } # Sleep human event
	}
}

event = { 
	id = 1500092
	random = no
	country = LIT

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500093
	random = no
	country = LUX
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500094 } # Sleep human event
	}
}

event = { 
	id = 1500094
	random = no
	country = LUX

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500095
	random = no
	country = MAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500096 } # Sleep human event
	}
}

event = { 
	id = 1500096
	random = no
	country = MAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500097
	random = no
	country = MEX
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500098 } # Sleep human event
	}
}

event = { 
	id = 1500098
	random = no
	country = MEX

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500099
	random = no
	country = MON
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500100 } # Sleep human event
	}
}

event = { 
	id = 1500100
	random = no
	country = MON

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500101
	random = no
	country = NEP
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500102 } # Sleep human event
	}
}

event = { 
	id = 1500102
	random = no
	country = NEP

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500103
	random = no
	country = NZL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500104 } # Sleep human event
	}
}

event = { 
	id = 1500104
	random = no
	country = NZL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500105
	random = no
	country = NIC
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500106 } # Sleep human event
	}
}

event = { 
	id = 1500106
	random = no
	country = NIC

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500107
	random = no
	country = NOR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500108 } # Sleep human event
	}
}

event = { 
	id = 1500108
	random = no
	country = NOR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500109
	random = no
	country = OMN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500110 } # Sleep human event
	}
}

event = { 
	id = 1500110
	random = no
	country = OMN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500111
	random = no
	country = PAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500112 } # Sleep human event
	}
}

event = { 
	id = 1500112
	random = no
	country = PAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500113
	random = no
	country = PAR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500114 } # Sleep human event
	}
}

event = { 
	id = 1500114
	random = no
	country = PAR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500115
	random = no
	country = PER
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500116 } # Sleep human event
	}
}

event = { 
	id = 1500116
	random = no
	country = PER

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500117
	random = no
	country = PRU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500118 } # Sleep human event
	}
}

event = { 
	id = 1500118
	random = no
	country = PRU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500119
	random = no
	country = PHI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500120 } # Sleep human event
	}
}

event = { 
	id = 1500120
	random = no
	country = PHI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500121
	random = no
	country = POL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500122 } # Sleep human event
	}
}

event = { 
	id = 1500122
	random = no
	country = POL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500123
	random = no
	country = POR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500124 } # Sleep human event
	}
}

event = { 
	id = 1500124
	random = no
	country = POR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500125
	random = no
	country = ROM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500126 } # Sleep human event
	}
}

event = { 
	id = 1500126
	random = no
	country = ROM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500127
	random = no
	country = SAL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500128 } # Sleep human event
	}
}

event = { 
	id = 1500128
	random = no
	country = SAL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500129
	random = no
	country = SAU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500130 } # Sleep human event
	}
}

event = { 
	id = 1500130
	random = no
	country = SAU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500131
	random = no
	country = SIA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500132 } # Sleep human event
	}
}

event = { 
	id = 1500132
	random = no
	country = SIA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500133
	random = no
	country = SIK
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500134 } # Sleep human event
	}
}

event = { 
	id = 1500134
	random = no
	country = SIK

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500135
	random = no
	country = SAF
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500136 } # Sleep human event
	}
}

event = { 
	id = 1500136
	random = no
	country = SAF

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500137
	random = no
	country = SOV
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = coalpool value = 45000 } # Resource adjustment to 1.06 level
	command = { type = oilpool value = 45000 }
	command = { type = steelpool value = 45000 }
	command = { type = rubberpool value = 30000 }
	command = { type = supplies value = 45000 }
	command = { type = dissent value = -15 }
	command = { type = gain_tech which = 2300 } # Armor theory level
	command = { type = sleepevent which = 1500138 } # Sleep human event
	}
}

event = { 
	id = 1500138
	random = no
	country = SOV

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}


event = { 
	id = 1500139
	random = no
	country = SPR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500140 } # Sleep human event
	}
}

event = { 
	id = 1500140
	random = no
	country = SPR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500141
	random = no
	country = SWE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500142 } # Sleep human event
	}
}

event = { 
	id = 1500142
	random = no
	country = SWE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500143
	random = no
	country = SCH
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500144 } # Sleep human event
	}
}

event = { 
	id = 1500144
	random = no
	country = SCH

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500145
	random = no
	country = SYR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500146 } # Sleep human event
	}
}

event = { 
	id = 1500146
	random = no
	country = SYR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500147
	random = no
	country = TAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500148 } # Sleep human event
	}
}

event = { 
	id = 1500148
	random = no
	country = TAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500149
	random = no
	country = TIB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500150 } # Sleep human event
	}
}

event = { 
	id = 1500150
	random = no
	country = TIB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500151
	random = no
	country = TUR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500152 } # Sleep human event
	}
}

event = { 
	id = 1500152
	random = no
	country = TUR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500153
	random = no
	country = ENG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = chiefofarmy which = 1084 }
	command = { type = influence value = 10 }
	command = { type = sleepevent which = 1500154 } # Sleep human event
	}
}

event = { 
	id = 1500154
	random = no
	country = ENG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500155
	random = no
	country = URU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500156 } # Sleep human event
	}
}

event = { 
	id = 1500156
	random = no
	country = URU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500157
	random = no
	country = USA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = ministerofintelligence which = 6089 } # Kaiser
	command = { type = sleepevent which = 1500158 } # Sleep human event
	}
}

event = { 
	id = 1500158
	random = no
	country = USA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500159
	random = no
	country = VEN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500160 } # Sleep human event
	}
}

event = { 
	id = 1500160
	random = no
	country = VEN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500161
	random = no
	country = YEM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500162 } # Sleep human event
	}
}

event = { 
	id = 1500162
	random = no
	country = YEM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500163
	random = no
	country = YUG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500164 } # Sleep human event
	}
}

event = { 
	id = 1500164
	random = no
	country = YUG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500165
	random = no
	country = AFG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500166 } # Sleep human event
	}
}

event = { 
	id = 1500166
	random = no
	country = AFG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

#######################################################
# 1939 Scenario Setup
#######################################################
##################################################
# Difficulty level events 1500003
# GER
##################################################

event = { 

id = 1500367
random = no 
country = GER 
trigger = { 
		ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -200 }
command = { type = industry which = 559 value = -6 } # Essen
command = { type = setflag  which = ger_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -400 }
command = { type = industry which = 559 value = -6 } # Essen
command = { type = industry which = 602 value = -5 } # Berlin
command = { type = setflag  which = ger_hard }
command = { type = trigger  which = 1400031 }
command = { type = trigger  which = 1400032 }
command = { type = trigger  which = 1400033 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500062 } # Sleep locker
command = { type = dissent value = 10 }
}

}
##################################################
# Difficulty level programmer
# USA
##################################################

event = { 

id = 1500368
random = no 
country = USA 
trigger = { 
	ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -50 }
command = { type = industry which = 187 value = -4 }
command = { type = industry which = 188 value = -3 }
command = { type = setflag  which = usa_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -20000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -20000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -50 }
command = { type = industry which = 187 value = -6 }
command = { type = industry which = 188 value = -5 }
command = { type = industry which = 177 value = -5 }
command = { type = setflag  which = usa_hard }
command = { type = trigger  which = 1400034 }
command = { type = trigger  which = 1400035 }
command = { type = trigger  which = 1400036 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500158 } # Sleep locker
command = { type = dissent value = 10 }
}

}
##################################################
# Difficulty level programmer
# UK
##################################################

event = { 

id = 1500205
random = no 
country = ENG 
trigger = { 
	ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 489 value = -2 } # Manchester
command = { type = industry which = 499 value = -3 } # London
command = { type = setflag  which = uk_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -20000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 489 value = -5 } # Manchester
command = { type = industry which = 499 value = -6 } # London
command = { type = setflag  which = uk_hard }
command = { type = trigger  which = 1400037 }
command = { type = trigger  which = 1400038 }
command = { type = trigger  which = 1400039 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500154 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# USSR
##################################################

event = { 

id = 1500206
random = no 
country = SOV 
trigger = { 
	ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -2000 }
command = { type = industry which = 788 value = -4 } # Leningrad
command = { type = industry which = 1225 value = -4 } # Stalingrad
command = { type = setflag  which = sov_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -20000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -2000 }
command = { type = industry which = 846 value = -5 } # Moscow
command = { type = industry which = 788 value = -4 } # Leningrad
command = { type = industry which = 1225 value = -4 } # Stalingrad
command = { type = setflag  which = sov_hard }
command = { type = trigger  which = 1400040 }
command = { type = trigger  which = 1400041 }
command = { type = trigger  which = 1400042 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500138 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# Italy
##################################################

event = { 

id = 1500207
random = no 
country = ITA 
trigger = { 
	ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -2000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 908 value = -5 } # Rome
command = { type = setflag  which = ita_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -2000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 908 value = -6 } # Rome
command = { type = setflag  which = ita_hard }
command = { type = trigger  which = 1400043 }
command = { type = trigger  which = 1400044 }
command = { type = trigger  which = 1400045 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500082 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# France
##################################################

event = { 

id = 1500208
random = no 
country = FRA 
trigger = { 
	ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -15000 }
command = { type = oilpool value = -8000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -8000 }
command = { type = supplies value = -8000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 527 value = -5 } # Paris
command = { type = setflag  which = fra_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 527 value = -5 } # Paris
command = { type = setflag  which = fra_hard }
command = { type = trigger  which = 1400046 }
command = { type = trigger  which = 1400047 }
command = { type = trigger  which = 1400048 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500060 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# Japan
##################################################

event = { 

id = 1500209
random = no 
country = JAP 
trigger = { 
	ai = no
}

date = { day = 0 month = september year = 1939 }
offset = 1
deathdate = { day = 5 month = september year = 1939 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -15000 }
command = { type = oilpool value = -4000 }
command = { type = steelpool value = -15000 }
command = { type = rubberpool value = -4000 }
command = { type = supplies value = -8000 }
command = { type = manpowerpool  value = -30 }
command = { type = industry which = 1822 value = -5 } # Tokyo
command = { type = setflag  which = jap_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -30 }
command = { type = industry which = 1822 value = -6 } # Tokyo
command = { type = setflag  which = jap_hard }
command = { type = trigger  which = 1400049 }
command = { type = trigger  which = 1400050 }
command = { type = trigger  which = 1400051 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500084 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##########################
# CORE startup events (1500011-1500166)
# AI root tech attaching
# human player lock tech attaching
#
##########################



event = { 
	id = 1500211
	random = no
	country = SLO
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500212 } # Sleep human event
	}
}

event = { 
	id = 1500212
	random = no
	country = SLO

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500213
	random = no
	country = ARG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500214 } # Sleep human event
	}
}

event = { 
	id = 1500214
	random = no
	country = ARG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500217
	random = no
	country = AST
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500218 } # Sleep human event
	}
}

event = { 
	id = 1500218
	random = no
	country = AST

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500219
	random = no
	country = BEL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500220 } # Sleep human event
	}
}

event = { 
	id = 1500220
	random = no
	country = BEL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500221
	random = no
	country = BHU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500222 } # Sleep human event
	}
}

event = { 
	id = 1500222
	random = no
	country = BHU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500223
	random = no
	country = BOL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500224 } # Sleep human event
	}
}

event = { 
	id = 1500224
	random = no
	country = BOL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500225
	random = no
	country = BRA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500226 } # Sleep human event
	}
}

event = { 
	id = 1500226
	random = no
	country = BRA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500227
	random = no
	country = BUL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500228 } # Sleep human event
	}
}

event = { 
	id = 1500228
	random = no
	country = BUL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500229
	random = no
	country = CAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500230 } # Sleep human event
	}
}

event = { 
	id = 1500230
	random = no
	country = CAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500231
	random = no
	country = CHL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500232 } # Sleep human event
	}
}

event = { 
	id = 1500232
	random = no
	country = CHL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500233
	random = no
	country = CHI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500234 } # Sleep human event
	}
}

event = { 
	id = 1500234
	random = no
	country = CHI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500235
	random = no
	country = COL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500236 } # Sleep human event
	}
}

event = { 
	id = 1500236
	random = no
	country = COL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500237
	random = no
	country = CHC
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500238 } # Sleep human event
	}
}

event = { 
	id = 1500238
	random = no
	country = CHC

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500239
	random = no
	country = COS
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500240 } # Sleep human event
	}
}

event = { 
	id = 1500240
	random = no
	country = COS

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500241
	random = no
	country = CUB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500242 } # Sleep human event
	}
}

event = { 
	id = 1500242
	random = no
	country = CUB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500245
	random = no
	country = DEN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500246 } # Sleep human event
	}
}

event = { 
	id = 1500246
	random = no
	country = DEN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500247
	random = no
	country = DOM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500248 } # Sleep human event
	}
}

event = { 
	id = 1500248
	random = no
	country = DOM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500249
	random = no
	country = ECU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500250 } # Sleep human event
	}
}

event = { 
	id = 1500250
	random = no
	country = ECU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500251
	random = no
	country = EGY
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500252 } # Sleep human event
	}
}

event = { 
	id = 1500252
	random = no
	country = EGY

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500253
	random = no
	country = EST
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500254 } # Sleep human event
	}
}

event = { 
	id = 1500254
	random = no
	country = EST

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}


event = { 
	id = 1500257
	random = no
	country = FIN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500258 } # Sleep human event
	}
}

event = { 
	id = 1500258
	random = no
	country = FIN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500259
	random = no
	country = FRA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500260 } # Sleep human event
	}
}

event = { 
	id = 1500260
	random = no
	country = FRA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500261
	random = no
	country = GER
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500262 } # Sleep human event
	}
}

event = { 
	id = 1500262
	random = no
	country = GER

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	command = { type = gain_tech which = 10110 } # ftr model
	command = { type = gain_tech which = 10112 } # ftr model
	}
}

event = { 
	id = 1500263
	random = no
	country = GRE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500264 } # Sleep human event
	}
}

event = { 
	id = 1500264
	random = no
	country = GRE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500265
	random = no
	country = GUA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500266 } # Sleep human event
	}
}

event = { 
	id = 1500266
	random = no
	country = GUA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500267
	random = no
	country = HAI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500268 } # Sleep human event
	}
}

event = { 
	id = 1500268
	random = no
	country = HAI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500269
	random = no
	country = HOL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500270 } # Sleep human event
	}
}

event = { 
	id = 1500270
	random = no
	country = HOL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500271
	random = no
	country = HON
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500272 } # Sleep human event
	}
}

event = { 
	id = 1500272
	random = no
	country = HON

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500273
	random = no
	country = HUN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500274 } # Sleep human event
	}
}

event = { 
	id = 1500274
	random = no
	country = HUN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500275
	random = no
	country = U03
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500276 } # Sleep human event
	}
}

event = { 
	id = 1500276
	random = no
	country = U03

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500277
	random = no
	country = IRE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500278 } # Sleep human event
	}
}

event = { 
	id = 1500278
	random = no
	country = IRE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500279
	random = no
	country = IRQ
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500280 } # Sleep human event
	}
}

event = { 
	id = 1500280
	random = no
	country = IRQ

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500281
	random = no
	country = ITA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = chiefofair which = 3108 } # Tomasso Tittoni;37;PA;Army Aviation Doctrine
	command = { type = sleepevent which = 1500282 } # Sleep human event
	}
}

event = { 
	id = 1500282
	random = no
	country = ITA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500283
	random = no
	country = JAP
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = gain_tech which = 4301 } # converison
	command = { type = gain_tech which = 4302 } # conversion
	command = { type = gain_tech which = 4303 } # conversion
	command = { type = sleepevent which = 1500284 } # Sleep human event
	command = { type = sleepevent which = 952003 } # CHC uprising
	command = { type = sleepevent which = 952004 } # CHC uprising
	command = { type = sleepevent which = 952005 } # CHC uprising
	command = { type = sleepevent which = 952006 } # CHC uprising
	command = { type = sleepevent which = 952007 } # CHC uprising
	command = { type = sleepevent which = 952008 } # CHC uprising
	command = { type = sleepevent which = 952009 } # CHC uprising
	command = { type = sleepevent which = 952010 } # CHC uprising
	command = { type = sleepevent which = 952011 } # CHC uprising
	command = { type = sleepevent which = 952012 } # CHC uprising
	command = { type = sleepevent which = 952013 } # CHC uprising
	command = { type = sleepevent which = 952014 } # CHC uprising
	command = { type = sleepevent which = 952015 } # CHC uprising
	command = { type = sleepevent which = 952016 } # CHC uprising
	command = { type = sleepevent which = 952017 } # CHC uprising
	command = { type = sleepevent which = 952018 } # CHC uprising
	command = { type = sleepevent which = 952019 } # CHC uprising
	command = { type = sleepevent which = 952020 } # CHC uprising
	command = { type = sleepevent which = 952021 } # CHC uprising
	command = { type = sleepevent which = 952022 } # CHC uprising
	command = { type = sleepevent which = 952023 } # CHC uprising
	command = { type = sleepevent which = 952024 } # CHC uprising
	command = { type = sleepevent which = 952025 } # CHC uprising
	command = { type = sleepevent which = 952026 } # CHC uprising
	command = { type = sleepevent which = 952027 } # CHC uprising
	command = { type = sleepevent which = 952028 } # CHC uprising
	command = { type = sleepevent which = 952029 } # CHC uprising
	command = { type = sleepevent which = 952030 } # CHC uprising
	command = { type = sleepevent which = 952031 } # CHC uprising
	command = { type = sleepevent which = 952032 } # CHC uprising
	}
}

event = { 
	id = 1500284
	random = no
	country = JAP

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500285
	random = no
	country = LAT
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500286 } # Sleep human event
	}
}

event = { 
	id = 1500286
	random = no
	country = LAT

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500287
	random = no
	country = LEB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500288 } # Sleep human event
	}
}

event = { 
	id = 1500288
	random = no
	country = LEB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500289
	random = no
	country = LIB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500290 } # Sleep human event
	}
}

event = { 
	id = 1500290
	random = no
	country = LIB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500291
	random = no
	country = LIT
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500292 } # Sleep human event
	}
}

event = { 
	id = 1500292
	random = no
	country = LIT

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500293
	random = no
	country = LUX
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500294 } # Sleep human event
	}
}

event = { 
	id = 1500294
	random = no
	country = LUX

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500295
	random = no
	country = MAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500296 } # Sleep human event
	}
}

event = { 
	id = 1500296
	random = no
	country = MAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500297
	random = no
	country = MEX
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500298 } # Sleep human event
	}
}

event = { 
	id = 1500298
	random = no
	country = MEX

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500299
	random = no
	country = MON
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500300 } # Sleep human event
	}
}

event = { 
	id = 1500300
	random = no
	country = MON

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500301
	random = no
	country = NEP
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500302 } # Sleep human event
	}
}

event = { 
	id = 1500302
	random = no
	country = NEP

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500303
	random = no
	country = NZL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500304 } # Sleep human event
	}
}

event = { 
	id = 1500304
	random = no
	country = NZL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500305
	random = no
	country = NIC
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500306 } # Sleep human event
	}
}

event = { 
	id = 1500306
	random = no
	country = NIC

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500307
	random = no
	country = NOR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500308 } # Sleep human event
	}
}

event = { 
	id = 1500308
	random = no
	country = NOR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500309
	random = no
	country = OMN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500310 } # Sleep human event
	}
}

event = { 
	id = 1500310
	random = no
	country = OMN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500311
	random = no
	country = PAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500312 } # Sleep human event
	}
}

event = { 
	id = 1500312
	random = no
	country = PAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500313
	random = no
	country = PAR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500314 } # Sleep human event
	}
}

event = { 
	id = 1500314
	random = no
	country = PAR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500315
	random = no
	country = PER
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500316 } # Sleep human event
	}
}

event = { 
	id = 1500316
	random = no
	country = PER

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500317
	random = no
	country = PRU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500318 } # Sleep human event
	}
}

event = { 
	id = 1500318
	random = no
	country = PRU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500319
	random = no
	country = PHI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500320 } # Sleep human event
	}
}

event = { 
	id = 1500320
	random = no
	country = PHI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500321
	random = no
	country = POL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500322 } # Sleep human event
	}
}

event = { 
	id = 1500322
	random = no
	country = POL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500323
	random = no
	country = POR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500324 } # Sleep human event
	}
}

event = { 
	id = 1500324
	random = no
	country = POR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500325
	random = no
	country = ROM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500326 } # Sleep human event
	}
}

event = { 
	id = 1500326
	random = no
	country = ROM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500327
	random = no
	country = SAL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500328 } # Sleep human event
	}
}

event = { 
	id = 1500328
	random = no
	country = SAL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500329
	random = no
	country = SAU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500330 } # Sleep human event
	}
}

event = { 
	id = 1500330
	random = no
	country = SAU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500331
	random = no
	country = SIA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500332 } # Sleep human event
	}
}

event = { 
	id = 1500332
	random = no
	country = SIA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500333
	random = no
	country = SIK
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500334 } # Sleep human event
	}
}

event = { 
	id = 1500334
	random = no
	country = SIK

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500335
	random = no
	country = SAF
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500336 } # Sleep human event
	}
}

event = { 
	id = 1500336
	random = no
	country = SAF

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500337
	random = no
	country = SOV
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = coalpool value = 45000 } # Resource adjustment to 1.06 level
	command = { type = oilpool value = 45000 }
	command = { type = steelpool value = 45000 }
	command = { type = rubberpool value = 30000 }
	command = { type = supplies value = 45000 }
	command = { type = dissent value = -10 }
	command = { type = gain_tech which = 2300 } # Armor theory level
	command = { type = sleepevent which = 1500338 } # Sleep human event
	}
}

event = { 
	id = 1500338
	random = no
	country = SOV

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}


event = { 
	id = 1500339
	random = no
	country = SPA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
		command = { type = gain_tech which = 4002 } # root tech
		command = { type = sleepevent which = 1500340 } # Sleep human event
		command = { type = sleepleader which = 3412 } # Annibale Bergonzoli (ITA)
                command = { type = sleepleader which = 3425 } # Gastone Gambara (ITA)
                command = { type = sleepleader which = 3449 } # Mario Roatta (ITA)
                command = { type = sleepleader which = 3486 } # Rudolf von Moreau (GER) added
                command = { type = sleepleader which = 3487 } # Wolfram von Richthofen (GER)
                command = { type = sleepleader which = 3488 } # Hugo Sperrle (GER)
                command = { type = sleepleader which = 3489 } # von Thoma (GER) - Legion Condor Ground forces (group beekeeper)
                command = { type = sleepleader which = 3490 } # Werner Mlders (GER)
                command = { type = sleepleader which = 3491 } # Martin Harlinghausen (GER)
                command = { type = sleepleader which = 3492 } # Adolf Galland (GER)
                command = { type = sleepleader which = 3493 } # Enrico Francisci (ITA)
                command = { type = sleepleader which = 3494 } # Eoin O'Duffy (IRE)
                command = { type = sleepleader which = 3411 } # Nikolai Shinkarenko (RUS)
                command = { type = sleepminister which = 10032 }  # Sanjurjo (headofstate)
		command = { type = sleepminister which = 10034 }  # Sanjurjo (headofgov)
		command = { type = sleepleader which = 3454 }     # Sanjurjo (leader)
		command = { type = headofstate which = 10001 }    # Cabanellas
		command = { type = headofgovernment which = 10002 }	# Dvila Arrondo
                command = { type = sleepleader which = 3429 }  # Goded Llopis
		command = { type = sleepleader which = 3423 }  # Fernandez Burriel
                command = { type = sleepminister which = 10008}  # Mola (minister)
		command = { type = sleepminister which = 10083}  # Mola (minister)
		command = { type = sleepleader which = 3438 }     # Mola (leader)
	}
}

event = { 
	id = 1500340
	random = no
	country = SPA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
		command = { type = sleepleader which = 3412 } # Annibale Bergonzoli (ITA)
                command = { type = sleepleader which = 3425 } # Gastone Gambara (ITA)
                command = { type = sleepleader which = 3449 } # Mario Roatta (ITA)
                command = { type = sleepleader which = 3486 } # Rudolf von Moreau (GER) added
                command = { type = sleepleader which = 3487 } # Wolfram von Richthofen (GER)
                command = { type = sleepleader which = 3488 } # Hugo Sperrle (GER)
                command = { type = sleepleader which = 3489 } # von Thoma (GER) - Legion Condor Ground forces (group beekeeper)
                command = { type = sleepleader which = 3490 } # Werner Mlders (GER)
                command = { type = sleepleader which = 3491 } # Martin Harlinghausen (GER)
                command = { type = sleepleader which = 3492 } # Adolf Galland (GER)
                command = { type = sleepleader which = 3493 } # Enrico Francisci (ITA)
                command = { type = sleepleader which = 3494 } # Eoin O'Duffy (IRE)
                command = { type = sleepleader which = 3411 } # Nikolai Shinkarenko (RUS)
                command = { type = sleepminister which = 10032 }  # Sanjurjo (headofstate)
		command = { type = sleepminister which = 10034 }  # Sanjurjo (headofgov)
		command = { type = sleepleader which = 3454 }     # Sanjurjo (leader)
		command = { type = headofstate which = 10001 }    # Cabanellas
		command = { type = headofgovernment which = 10002 }	# Dvila Arrondo
                command = { type = sleepleader which = 3429 }  # Goded Llopis
		command = { type = sleepleader which = 3423 }  # Fernandez Burriel
                command = { type = sleepminister which = 10008}  # Mola (minister)
		command = { type = sleepminister which = 10083}  # Mola (minister)
		command = { type = sleepleader which = 3438 }     # Mola (leader)
	}
}

event = { 
	id = 1500341
	random = no
	country = SWE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500342 } # Sleep human event
	}
}

event = { 
	id = 1500342
	random = no
	country = SWE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500343
	random = no
	country = SCH
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500344 } # Sleep human event
	}
}

event = { 
	id = 1500344
	random = no
	country = SCH

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500345
	random = no
	country = SYR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500346 } # Sleep human event
	}
}

event = { 
	id = 1500346
	random = no
	country = SYR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500347
	random = no
	country = TAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500348 } # Sleep human event
	}
}

event = { 
	id = 1500348
	random = no
	country = TAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500349
	random = no
	country = TIB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500350 } # Sleep human event
	}
}

event = { 
	id = 1500350
	random = no
	country = TIB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500351
	random = no
	country = TUR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500352 } # Sleep human event
	}
}

event = { 
	id = 1500352
	random = no
	country = TUR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500353
	random = no
	country = ENG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = chiefofarmy which = 1084 }
	command = { type = influence value = 10 }
	command = { type = sleepevent which = 1500354 } # Sleep human event
	}
}

event = { 
	id = 1500354
	random = no
	country = ENG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500355
	random = no
	country = URU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500356 } # Sleep human event
	}
}

event = { 
	id = 1500356
	random = no
	country = URU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500357
	random = no
	country = USA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = ministerofintelligence which = 6089 } # Kaiser
	command = { type = sleepevent which = 1500358 } # Sleep human event
	}
}

event = { 
	id = 1500358
	random = no
	country = USA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500359
	random = no
	country = VEN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500360 } # Sleep human event
	}
}

event = { 
	id = 1500360
	random = no
	country = VEN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500361
	random = no
	country = YEM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500362 } # Sleep human event
	}
}

event = { 
	id = 1500362
	random = no
	country = YEM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500363
	random = no
	country = YUG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500364 } # Sleep human event
	}
}

event = { 
	id = 1500364
	random = no
	country = YUG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500365
	random = no
	country = AFG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500366 } # Sleep human event
	}
}

event = { 
	id = 1500366
	random = no
	country = AFG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 2 month = september year = 1939 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}


